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Old Aug 06, 2007, 10:00 AM // 10:00   #1
Desert Nomad
 
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Default Make more Titles account based

Its for example very annoying that the cartographer titles r not account based and that u have to grind the whole maps with every single chara again and again, that u've fully discovered still with ur main chara.

Its simple dumb, when ur main chara ha like 90% discovered from an continent and then u have to discover all that with ur next chara again ... this is only totally unnescessary time consuming.
What u've discovered, should be discovered for the whole account.

This i,s as if Columbus has discovered America, but the rest of the world has to discover it too first, before they will know, that America exists that Columbus still has discovered and had shared his knowledge with the world.
So change those tittle please to account based, would make much more sense.

Nice would be too Treasure Hunter Title, because 10000 Treasures, come one, thats crazy - it takes years to get this, when u dont farm chests and it takes uber sums of money, cause u must buy theoretically 10k treasure keys of at least 600 gold. that r crazy = 6 Million Platin !!!!!!!!!!!!!!!!!!!!
Who the heck should get this title maxed oO so make it account based !!!
Same with Sweettooth title, that r theoretically 2 Million Platin that u have to use up, when u make this title through red bean cakes ...
this absosolutely ridiculous, so make this title account based and last but not least the wisdom title ...
who the heck should get without any help with 1 character 10k rare items in a humanous time span ???? this title should be account based to, so that every rare item regardless which chara of ur account gets it and identifies it, should raise point into the title.
and keys of more value then 600 g should bring more points ...

600g = 1 point
over 1000g = 2 points
1500g + = 3 points


longtime motivation yes, but not overdo it with senseless endless repititions for every character with titles, that need extreme much time to maxed and espcecially would cost ridiculous sums of platin.
This is SIMPLE NOT UR PHILOSOPHY, THAT RICH PLAYERS GET AN ADVANTAGE VS. POOR PLAYERS, LIKE THIS.
Such titles like those, as long they don't get account based, will push only professionall farming and gold selling, and thats's simple the WRONG WAY ANET !!!
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Old Aug 06, 2007, 01:13 PM // 13:13   #2
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1. Re-run your numbers on the Treasure Hunter title...i think you mean Gold not Platinum. Some of us have been playing Guild Wars for over two years so 10,000 chests can and has been done.
2. Grind your titles on ONE character only...it's lunacy to do it more than once when there is zero benefit.
3. ID all gold items with ONE character instead of spreading it across all of your toons.
4. Hall of Monuments FTW.
5. Congratulations on another pointless whine-thread Phoenix Tears. I can't see Anet changing things after all this time because some lowbie is impatient. If you don't like the game, don't play it.

Last edited by Antithesis; Aug 06, 2007 at 01:16 PM // 13:16..
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Old Aug 06, 2007, 05:04 PM // 17:04   #3
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i am sorry, but the first sentence just totally turned me from reading the entire post. please clean up english
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Old Aug 06, 2007, 05:21 PM // 17:21   #4
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mmmm....

No.

Bad idea. You fail.

Your lvl 4 ritualist hasn't explored 100% of Cantha. Why the hell should she get Canthan Grandmaster Cartographer?

Your lvl 1 whammo hasn't actually id'd any items. Why should it get Oracle of Wisdom?

This thread is obviously a whine to make KoaBD easier than it already is.
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Old Aug 06, 2007, 06:56 PM // 18:56   #5
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The PvP titles should be account based, the PvE titles character based. Other then (un)lucky titles that is the way Anet did it. No change needed.
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Old Aug 06, 2007, 08:05 PM // 20:05   #6
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I think the guy isnt native english, if i read somewhere else even his keyboard isnt english so cut him some slack.

If colombus explored 100% of a map and joe schmoe came along he wouldnt have 100% he'd need to start again as im sure colombus would be a tight git and not show him the map. Character 1 and 2 ...different...end of.

"Grind your titles on ONE character only...it's lunacy to do it more than once when there is zero benefit."

I'd possibly disagree with. I say possibly as anet isnt being specific about unlocks into GW2 from GWEN being account or character based as yet. Im currently running up my 2nd char for titles. If it is character based then id like the unlocks please.

As for the rest...Well...its been done...it can be done if you are dedicated enough. Its there IF you want to do it. If you dont then do something else. If you believe that with your lifestyle and time on GW, that those specific titles cant be achieved then dont do them. Others having done those titles suggest it can be done.
If it went account based....id chuck GW in the bin. That would, in my opinion, negate everything i had done on my main character.

And before you think of these ideas, think why anet installed them.. What...they dont have a plan for the next few years....?
So they sat round one day and said, how can we keep people going in game until such and such title comes out............well the answer to that question is in your post OP. This is how they keep you going.
NOW with the unlocks being available inGW" via GWEN, people are starting to think....hmmm i want my ranger and warrior ...oooh and my monk to have unlocks.....dammit ...well ok now ill go do those titles for those chars too so i can get what i want in GW2...BINGO...ANET just instilled new interest into the game by making you hungry for more guff into expansions.

Ill only say I really hope they make the unlocks bloody good in GW2. Otherwise a lot of people will be really pi**ed off at all the time and effort put into getting titles etc in GW1/ GWEN

Anyhow

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Old Aug 07, 2007, 12:04 AM // 00:04   #7
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ya, my im not native english and ya, my keyboard isnt english too, so mispelling is double easy XD but i try my best ... so don't laugh or flame me for it, quote what you don't understand and good ...

when u see a # in my posts, its mostly a ' and i pressed only not long enough the shift button for example ...
I've the tendency to make out of your > ur and out of are > r XD , more questions ? PM me, when something is unclear ... XD ^^


Thats the point ... people have to grind the maps over and over again with their new charas, even when their main charas has still fully discovered EVERYTHING and there is no infomation about it, if it brings anything to make with other characters the titles or not. its not clear, if players will get any bonus later with GW2, or not - even its not clear, if Anet will not maybe give GW1 over time the players a gift for doing all the hard work with all their characters and not just only their main chars ...

oops, ya 6 million Gold (6k Platin), thats still a ridiculous sum of gold, that takes years to reach with no help !!!
I play too near since beginnig of existance of GW, over 2 years, only not played on the beta, had no chance ...
however, over this time, shoulld i say u, how "rich" i'm in the moment after all this time .. ive only 230 Platin + the value of stuff in the chest thats like atm maybe 50-75 platin worth...
That are peanuts vs. 6k Platin !!! and for a single no 24/7 players this is a ridiculous sum of money and it takes too long to reach it... when i see, that such crazy things exist in the game, then i find it normal, that gold selling and professional massively farming of chinese people ect. or wherever else -that those things r in GW so popular and that people try to make over this real money, because there will be enough crazy players, which will do anything, simple to get quicker those titles and not after a century of personal gold farming oO
Or u must first reach the possibilty, to farm somewhere stuff, that u can sell then to other players daily easily for 100 platin and xxxx ectos -.-
This is really not anymore the philosophy of Anet, as it was at its beginnings.
Very very sad ...


yes, i'm a fan of longtime motivation too, as i said, but it mustn't been overdone with such ridiculous titles, which will only push professional gold farming letting be poor players in receiving those title be in a massivly disadvantage versus rich players ...
The philosophy of guilld wars was ever, that players which have not so much time, will be NEVER in disadvantage to players that can play 24/7 and are uber rich ..
But players in GW w, that are so rich are now in advantage versus poor players, that play mostly only on short time periods, when they have time...
Some of those titles i mention will give the players for each rank a positive effect, that will let those characters be more effective with treasures or with materials ect, and this when put all titles effects together increating easily by over 70% !!!
Alone the reason that those titles give positive effects is reason enough ,why those titles should become account based, because only then those titles are FAIR again.
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Old Aug 07, 2007, 12:46 AM // 00:46   #8
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If I put my mind to it I can easily make 500k + a month (Have referenced this figure on earnings over a few months so it is accurate)

When searching for my bow recently over the course of two days I opened 600+ Hard Mode locked chests...and In fact ended up making quite a tidy profit (I would of broke even just on Elite Tomes)

So 10000 chests / 300 = 33 ish days of work. Admittedly no one would do it this intensively but you can see why I think you going "Impossible! Cant be done! is a slight exageration"

Cake + Ale Title -> Last Dragon Festival made myself from gaming the tokens to buy 3 stacks of Creme Brulee...Thats 2250 points towards a title. 5 weekends like that gets you that title....free?

Need I say more?
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Old Aug 07, 2007, 10:52 AM // 10:52   #9
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hmm, first reach HM and be able to farm those places efficiently ...
600 tresears means in the end too (600*600 = 360000 Gold)
Thius is still more money, than I have ... and its very silly, that only treasures count, which keys cost 600+ gold ...

Times were really better, where u had not to buy stupid keys for every different dumb treasure chest, where u simple could open them, when u found them. Since it costs money for keys, this title is only a gold farm title

Dragon festival comes only once a year, so when u rely only on this, this would mean then to wait 5 years oO. when u dont want to wait such long time, u've to buy u the food ect. letting end up the title again into a gold farm title. All this work then again for every single character oO, when it is unclear if it will bring anything ? and as if those titles, which bring positive effects aren't still unfair enough and not the philosophy of GW , where only skills count, and not how much time u have ?, btw how much money u have in the end ...

no, sry, for true fairness, this titles should become account based, k, cartographers not really necessary, but treasure hunter/wisdom title and all others, that will give u positive effects ...

When u dont want to see beginners running around with maxed titles through this, then put in the titles a level limit, that u can run around with those titles only ,when ur character is lvl 20 ... in this way no lvl 1 char could run around then with "Oracle of Wisdom" or "Elite Treasure Hunter" and so on.
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Old Aug 07, 2007, 11:02 AM // 11:02   #10
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Dragon Festival come twice (at least) this year.

In the process of "grinding" for LB/SS points (really not much of a grind) I managed to make 100K in a week, without breaking a sweat.

Titles are not easy, and they shouldn't be. It shows that the person wearing the title spent time/gold/effort getting that title. Wouldn't it be great if Legendary Skillhunter was account based? Now all of my characters would have access to all the elites!
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Old Aug 07, 2007, 05:10 PM // 17:10   #11
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Yeah, I disagree with the idea of making these titles account based. Your example with Columbus, especially, makes little sense. A cartographer is someone who makes maps, not someone who owns maps. So, even though everyone knew where the Americas were, only Columbus got credit for discovering them. Same thing with cartography titles. If only one character has explored it all, only one gets credit.

The only thing that would be nice to get changed is when I play a char I never work on, it would be nice to have a way to show that I have KOABD on at least one other character so people don't treat me like a noob.

/notsigned
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Old Aug 07, 2007, 06:20 PM // 18:20   #12
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Quote:
Originally Posted by TempusReborn
When searching for my bow recently over the course of two days I opened 600+ Hard Mode locked chests...and In fact ended up making quite a tidy profit (I would of broke even just on Elite Tomes)
Where in GW did you open 600 chests in two days? I am frantically working toward my treasure hunter title track and it takes me an hour to open just 10 chests. Even playing 48 hours straight, I would only get about 480 chests.
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Old Aug 07, 2007, 06:28 PM // 18:28   #13
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Althought there are some titles that are not rally character based, like Drunkard, Sweet Tooth, Seeker of Wisdom, since they can be got inside outposts, like Lucky/Unlucky.

And other that would be handy to have in all characters, like Treasure hunter.

There are others that should never be account based, like Protector, Carthographer, Skill hunter...
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Old Aug 07, 2007, 07:02 PM // 19:02   #14
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When not cartographer, than at least treasure hunter/ wisdom, because they cost ridiculous sums of money to receive and they bring personal advantages, might they be not very big, but it are advantages versus players that have not much time and are not rich enough for those titles.
Making them account based and raising the receivement of points so more the keys costs, that u use, then the titles will become more fair again.

I said never, that protector/guardian titles or skill titles should become account based !!
Only those titles which give the players personal little advantades over poor players and those that can't play 24/7, - titles which are only pure gold farm titles, those should become in first sight account based.
I spoke only about cartographer title, because i find it personally extreme annoying, when u have to discover with each chara everything completely again and u have again to grind every single map, that u've grinded still with ur main character.
When not making the title accoutn based, then there should exist an other solution, like that u can buy with ur main character "Maps" from areas, that u've discovered for 100%. That would be personal items, that can only be used by characters from ur account and when u put those maps of the discovered ares into ur chest, then can an other character use this map and receives the information of it - result is then, that the map gets of this character discovered to by the part of the map, that u've bought.

Buying such a Map of Discovery would cost then for example at an cartographer npc 10 Platin for each piece of a map that shows a certain area.
That pieces of the map will only be unlocked and buyable, when u've discovered with ur main char the area for 100%.
using up then such a map item will bring the character who uses the map piece the exact amount of % for the title, as if this character has discovered the area of the map item.

that would be 2 flies with 1 clap, game would have a new gold sink and it would be easier for other characters to get the maps discovered, when u still have one main characte,r that has discovered EVERYTHING fully and has all 3 grandmaster cartographer titles.

Last edited by Phoenix Tears; Aug 07, 2007 at 07:06 PM // 19:06..
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Old Aug 07, 2007, 07:19 PM // 19:19   #15
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Maybe ANet could introduce a "Title Transfer" fee. So, for example, if one character had a maxed out Treasure Hunter Title Track, and you wanted it on another character, rather than having to grind with that new character to get it, you could pay 250k total or 50k per level to add the maxed title to a second character. This way, it is still a gold sink but doesn't require all the grinding on the second character.
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Old Aug 07, 2007, 07:23 PM // 19:23   #16
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Quote:
Originally Posted by TempusReborn
If I put my mind to it I can easily make 500k + a month (Have referenced this figure on earnings over a few months so it is accurate)

When searching for my bow recently over the course of two days I opened 600+ Hard Mode locked chests...and In fact ended up making quite a tidy profit (I would of broke even just on Elite Tomes)

So 10000 chests / 300 = 33 ish days of work. Admittedly no one would do it this intensively but you can see why I think you going "Impossible! Cant be done! is a slight exageration"

Cake + Ale Title -> Last Dragon Festival made myself from gaming the tokens to buy 3 stacks of Creme Brulee...Thats 2250 points towards a title. 5 weekends like that gets you that title....free?

Need I say more?
If you can tell me where it is possible to get 500-600 HM chests (or even NM chests) over maybe like 20-24 hours in 2 days, I will love you forever.

As for the original post, it takes away from the value of working one character to make titles account based. I'd prefer not to have IVI across all of my characters anyway.
/notsigned
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Old Aug 08, 2007, 05:38 AM // 05:38   #17
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I'm perfectly alright keeping all the pretty titles on my main character and all of my secondaries sporting a "Hapless" or "Kurzick Supporter" title. Although my dervish has Protector of Elona...

This RPG is all about grinding. I'm afraid your suggestion won't make it in the land of armor that costs 100k just because it has an extra metallic swirl.
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Old Aug 08, 2007, 10:50 AM // 10:50   #18
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Most character based titles make a lot of sense in how they work, for example explorers, protectors or skill hunters. However it would be nice to have titles like Treasure Hunter and Wisdom

Another thing i'd really love to see would be making the Maxed Title Track (Kind of a Big Deal) account based, and just count unique maxed titles on the account.
This shouldn't cheapen/destroy the meaning of the title, as all the work to do these titles still has to be done. I never bothered working on even 1st level of this title, because I don't have any one primary character, the two I play most were created long before the concept of a Survivor existed, and I really don't want to create a new one and repeat all the work on it. I also have huge loads of alcohol and sweets ready to do the titles, but have no
This change would make me actually play HardMode missions and vanquishing(not just chestrun / seek for farm exploits), create a new char just for legendary survivor and another one for legd. defender of Ascalon, and drink/eat all that stuff i have, no matter on which character i do that (obviously drunkard/sweet tooth should remain char based).

Or at least make HoM and inheriting rewards for titles acc based (i got no idea how it works but hope it's this way).
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Old Aug 11, 2007, 04:56 PM // 16:56   #19
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Here is the reason why:I have 15 maxed titles and 22 wearable titles + countless more in the "up and coming".I have worked WAY too hard at this,for them to just give it away.BUT I can tell you this helpful hint.Work on multiple titles at the same time on 1 character at a time..While standing in 9 rings get drunk/vanquishing after the zone is clear edge the map after(no monsters = easily done).Anytime you can find a way to do multiple things at the same time you will progress faster.Also, you claim to have been playing(longer than me) and have little gold.well ya spent it on something ,some pretty FoW armor or something that you WANTED, not needed.Also my guild/alliance without their help I wouldn't be half as far as I am now.

GW1 will be on for many years to come not everyone will have the computers that can run GW2 at its release.And for the masses like me it gives us in game goals,per character, to achieve in GW1 so that when the day comes when we get to play GW2 we will have something very special waiting for us.........
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Old Aug 11, 2007, 05:24 PM // 17:24   #20
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/notsigned

I like the concept of your post just not the content. I agree that some titles might be better off if they were account based. However, the only ones i really feel need to be collapsed together are Treasure hunter and Collector of Wisdom.

An account based Cartographer title is unrealistic. The game designers would have to spend months developing a new system to even track an account based cartographer. Think about it. They would have to have a new aspect that overlaps your characters comparing what you have explored and what you havent. In fact you are making the title more difficult by doing that. It your Cartographer of Cantha title was split over 4 characters you would have to go through each map to find an area you missed.
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